Showing posts with label Avatar of menoth. Show all posts
Showing posts with label Avatar of menoth. Show all posts

Monday, December 12, 2011

Avatar completed, (more or less)

I think that this model wins my award for the longest period of time to complete from start to finish. I started it nearly two years ago and I only got in the zone with it during one painting session a week ago. All the other sessions were just weren't going right. Green stuff job was awful, Colors weren't blending quite right, dry brushing had too little or too much paint on it, the initial color chosen on the Jack's hull wasn't right... The base, the shield and the arms were the only parts that went decently smooth.
I'm happy with the modification since this was my first major one but there is a lot of improvement to be had in my green stuff manipulation and shaping.
The inspiration for this mod came from a few models that I saw on coolminiornot and from web pics of broken zealot's Avatar (Who as I just discovered, also happens to be on IABN.)
Thanks for checking it out.

Wednesday, October 26, 2011

Avatar coming along

It's been nearly a year and a half since I worked on my Avatar and I've been thinking about different ways to complete him. The biggest decision was how to convert his sword (spatula). I knew that I wasn't the best sculptor and I would probably have to hide my shady green stuff job somehow. After looking online for various ideas I decided to add fire to the blade. This would not only hide my poor workmanship but it would also reflect the flame burst rule. Since the avatar is walking over a cryx wreck, I added a little fire to it to complement the flame burst idea.
I've also been debating whether to keep the "drapes" on him or to avoid them completely. I figured that the biggest reason that I wouldn't add them would be due to laziness and I was a little scared that it would make the model too busy. The pictures that I took are of the model pinned but not completely glued. Some of the drapes are completed (shield side) and since I'd like to add flames on the other side of the sword, I'll add them at the end. One big annoyance is that the rear cloth is missing and I looked up how much it would cost me to ship it to Cyprus... 50 cents for the part, $30.00 for shipping...I don't think so!!!

Wednesday, April 7, 2010

Avatar mod





It's been a while since I've posted so here's an update. I got tired of painting my FlameGuard Unit (down to the details now) so I've decided to modify my Avatar because I find that the stock look of the model doesn't do it justice. This is definitely the biggest modification that I've tackled so far and in order to do it right and hack the ugly mofo to pieces, I ended up buying a saw. The saw works great and is quite precise, I was quite surprised. I first decide to extend all the limbs and make him a little taller and leaner. Once all the pinning was complete I tried to position him in a pose that isn't too static... no success. It just looked like he was running... not quite the look that I wanted. I then decided to base him on a wreck as if he was had just killed it. At first I thought of getting a Khador wreck since there are so many Khador players out there and I would be able to piss off the maximum number of opponents. (Haha) I ended up basing him on a cryx wreck since it wasn't overly bulky and had decent positioning areas. In the end I was quite satisfied with the pose.
I still have to pin the head, add tons of green stuff, perhaps modify the sword (depending on my molding abilities with the limbs) and I'm still debating in adding the "battledressing" or keeping him bare.
Here's what it looks like so far.
Thanks for stopping by.